Dancing Lights 5E Spell

Hey there magic practitioners of all shapes and sizes! thanks for using my spellbook and welcome to this seventh episode of our cantrip series. Today we’re gonna be taking a look at d&d 5e dancing lights it is usable by the bard, sorcerer, and wizard and of course through extension anyone else with access to their spell lists and it is found in the player’s handbook. Alright, let’s take a quick look at the mechanics here.

Table of Contents


So cast time one action, range a decent 120 feet, the duration is one minute and surprising the most people it is actually a concentration spell.

Casting Time 1 action
Classes Bard, Sorcerer, Wizard
Components V S M
Concentration Yes
Duration Up to 1 minute
Level 0
Material A bit of phosphorus or wychwood, or a glowworm
Name Dancing Lights
Range 120 feet
School Evocation
Target Four points within range

In terms of the overview of the effect here. Creates 4 orbs of light, which could combine to form a humanoid shape. Each point sheds the dim light within a 10 foot radius. However a bonus action lets you move it 60ft. All though each point cannot be more than 20 feet apart. Of course the components are trifecta…somatic, verbal and material meaning you gotta just your hand you gotta speak and there’s a material component as well. The school is evocation which is pretty surprising like i would have thought illusion but whatever.

Now let’s just get into a quick description of it. I’m just gonna write it.


As per this Dancing Lights 5E spell you do create up to four torch-sized lights within a particular range, making them appear like torches, lanterns, or glowing orbs which hover in the air for a specific duration. Of course you can even combine the four lights into a glowing vaguely humanoid form of in a medium size. Within a 10 foot radius each and every light sheds dim light irrespective of the form you choose.

In this d&d dancing lights as a bonus action on your turn that you can move the lights up to the 60 feet to the new spot within a specific range. Of course the light should be within the 20 feet of another light has created by this 5e dancing lights spell, and the light winks out if it would exceed the spell’s range.

Did you check: vitriolic sphere 5e

So a couple things to unpack there. This is honestly isn’t my favorite spell in the world. I’ve never used it and i find a lot of people pick it just for the sake of picking it without really knowing what’s going on with it. So firstly a 10-foot radius isn’t a whole lot. Like if you pick the 4:1 or space mode or approximately 10 feet apart from one an hour twenty feet apart from another story. Then you can get some decent light out of it but if you pick the one humanoid form despite the fact that you changed out for four orbs it’s still only gives ten foot of dim light and as a quick refresher dim light forces you to take a disadvantage on your perception checks.

So, it’s not really that great if you ask me. I mean you know it made sense your character they can go for it i guess. Let’s take a look another cool thing that i kind of notice just by glancing at it. The last sentence there a light must be within 20 feet of another light created by this spell. It doesn’t say specifically that it has to be the same caster. So you could have multiple casters with dancing lights and hypothetically you can use that to chain together a much longer or a much brighter area.

I would also homebrew it. So if you have two orbs within around the same area it counts as well lit or bright light. Just because you know the kind of layer on top of each other and provide more light that way. That’d be a good way to make this spell a little bit better and forego that disadvantage on perception checks i think that’d be much better but up to you.

Alternative Uses

In terms of alternative uses other than being well with. I could really only think of one and that would be to take advantage of that range and make the glow man and have them kind of lead people to it from places or company people or serve as a distraction. Things of that nature, i think would be really great. I mean it you can’t really interact with anything that much be can probably follow simple commands. So i would like that.


Do you guys have any ideas of your own please feel free to share them with me. Because i’m super like a lot of people take this but i don’t really see the advantage to it. But i felt someone you do then you know what that’d be. I’d be more than happy through it, so make sure you put that down in the comments below. Thank you so much guys and have a great day.


It lasts for up to 1 minute, and does NOT require concentration.

As a Bonus Action on Your Turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell’s range.

The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action. If you target an object held or worn by a Hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell.


Dancing lights is a concentration spell that creates up to four torch-sized lights within a particular range, making them appear like torches, lanterns, or glowing orbs which hover in the air for a specific duration. The light should be within 20 feet of another light created by this 5e dancing lights spell

Leave a Comment