DnD 5E Magic Items By Rarity

Do you know how rare are the magic items? On this topic in dungeons and dragons role playing there are so many discussions. If you’re curious about this aspect you can read this article then you will feel better about this dnd 5e magic items by rarity information. So why late let’s get started.

Of course in an addition to this there is a table on Starting Equipment on p. 38. that almost suggests the 10th level character must have “No magic items” and the “Standard Campaign” and also “One uncommon item” in the high common magic campaign. Probably the rare items kick in at the levels 17 & 11 for the Standard and High Magic Campaign respectively; never for a Low Magic Campaign.

You can see the d&d 5e magic item table by rarity here:


Now we are going to provide you the best magic item rarity table 5e and from that table you will be guided each and everything.

Rarity Character Level Value
Common 1st or higher 50-100 gp
Uncommon 1st or higher 101-500 gp
Rare 5th or higher 501-5,000 gp
Very rare 11th or higher 5,001-50,000 gp
Legendary 17th or higher 50,001+ gp

Now if you would like to know about the d&d 5e magic item cost by rarity then you can check out the given table.

Consumable Items

Level Every Level
1-5 1 common
6-10 1 uncommon
11-15 1 rare
16-19 1 very rare
20 1 legendary

Permanent Items

Level During this range
1-4 1st uncommon
5-7 2nd uncommon
8-10 1st rare
11-13 2nd rare
14-16 1st very rare
17-19 1st legendary

In a recently released supplement, the Xanathar’s Guide to Everything (XGtE) book, has been included a section on Awarding Magic Items. Of course it is very quite detailed, i’ve summarised with a below mentioned table, where the numbers are represent some number of items of each rarity which the party should receive in each tier:

Magic Items Awarded by Rarity

Character Level Common Uncommon Rare Very Rare Legendary
1-4 6 4 1 0 0
5-10 10 17 6 1 0
11-16 3 7 11 7 2
17+ 0 0 5 11 9
Total 19 28 23 19 11

Usually, many of the DMs like to use the chart from DMG p135 in order to determine at what type of point a character must have the given rarity of item. In any case, i normally believe that this is simply an estimate of whenever they shall be expected for having usually procured one depends upon the odds. Even though if you take a look at the DMG p133 you will see the following expectation of hoard payouts over the typical campaign and even it includes all kinds of magical items combat, consumable or otherwise:

  • CR 0-4 7 rolls
  • CR 5-10 18 rolls
  • CR 11-16 12 rolls
  • CR 17+ 8 rolls

In any case Starting at the Table G on a hoard generation charts starting at p137 it is always possible to get a “Rare” item. Anyways, the odds are almost against you but in any of those 7 low level hoards it is a probability of possibility. After that “Very Rare” consumables are at least possible on the Table D which starts being found with the CR 5-10 hoards and Table I has the “Legendary” items and of course it is starting to be a possibility by CR 11 hoards. You must keep in mind which is a typical challenging encounter is always about the same or else a bit higher than the party’s level.


  • Potion of Climbing
  • Potion of Healing
  • Spell Scroll


  • Adamantine Armor
  • Ammunition
  • Amulet of Proof against Detection and Location
  • Bag of Holding
  • Bag of Tricks
  • Boots of Elvenkind
  • Boots of Striding and Springing
  • Boots of the Winterlands
  • Bracers of Archery
  • Brooch of Shielding
  • Broom of Flying
  • Circlet of Blasting
  • Cloak of Elvenkind
  • Cloak of Protection
  • Cloak of the Manta Ray
  • Decanter of Endless Water
  • Deck of Illusions
  • Dust of Disappearance
  • Dust of Dryness
  • Dust of Sneezing and Choking
  • Efficient Quiver
  • Elemental Gem
  • Eversmoking Bottle
  • Eyes of Charming
  • Eyes of Minute Seeing
  • Eyes of the Eagle
  • Figurine of Wondrous Power
  • Gauntlets of Ogre Power
  • Gem of Brightness
  • Gloves of Missile Snaring
  • Gloves of Swimming and Climbing
  • Goggles of Night
  • Hat of Disguise
  • Headband of Intellect
  • Helm of Comprehending Languages
  • Helm of Telepathy
  • Immovable Rod
  • Javelin of Lightning
  • Lantern of Revealing
  • Medallion of Thoughts
  • Mithral Armor
  • Necklace of Adaptation
  • Oil of Slipperiness
  • Pearl of Power
  • Periapt of Health
  • Periapt of Wound Closure
  • Philter of Love
  • Pipes of Haunting
  • Pipes of the Sewers
  • Potion of Animal Friendship
  • Potion of Giant Strength
  • Potion of Growth
  • Potion of Healing
  • Potion of Poison
  • Potion of Resistance
  • Potion of Water Breathing
  • Restorative Ointment
  • Ring of Jumping
  • Ring of Mind Shielding
  • Ring of Swimming
  • Ring of Warmth
  • Ring of Water Walking
  • Robe of Useful Items
  • Rope of Climbing
  • Shield
  • Slippers of Spider Climbing
  • Spell Scroll
  • Staff of the Python
  • Stone of Good Luck (Luckstone)
  • Trident of Fish Command
  • Wand of Magic Detection
  • Wand of Magic Missiles
  • Wand of Secrets
  • Wand of the War Mage
  • Wand of Web
  • Weapon
  • Wind Fan
  • Winged Boots


  • Ammunition
  • Amulet of Health
  • Armor
  • Armor of Resistance
  • Armor of Vulnerability
  • Arrow-Catching Shield
  • Bag of Beans
  • Bead of Force
  • Belt of Dwarvenkind
  • Belt of Giant Strength
  • Berserker Axe
  • Boots of Levitation
  • Bowl of Commanding Water Elementals
  • Bracers of Defense
  • Brazier of Commanding Fire Elementals
  • Cape of the Mountebank
  • Censer of Controlling Air Elementals
  • Chime of Opening
  • Cloak of Displacement
  • Cloak of the Bat
  • Cube of Force
  • Dagger of Venom
  • Dancing Sword
  • Dimensional Shackles
  • Dragon Slayer
  • Elven Chain
  • Feather Token
  • Figurine of Wondrous Power
  • Flame Tongue
  • Folding Boat
  • Gem of Seeing
  • Giant Slayer
  • Glamoured Studded Leather
  • Handy Haversack
  • Helm of Teleportation
  • Horn of Blasting
  • Horn of Valhalla
  • Horseshoes of Speed
  • Instant Fortress
  • Ioun Stone
  • Iron Bands of Binding
  • Mace of Disruption
  • Mace of Smiting
  • Mace of Terror
  • Mantle of Spell Resistance
  • Necklace of Fireballs
  • Necklace of Prayer Beads
  • Oil of Etherealness
  • Periapt of Proof against Poison
  • Portable Hole
  • Potion of Clairvoyance
  • Potion of Diminution
  • Potion of Gaseous Form
  • Potion of Giant Strength
  • Potion of Healing
  • Potion of Heroism
  • Potion of Mind Reading
  • Ring of Animal Influence
  • Ring of Evasion
  • Ring of Feather Falling
  • Ring of Free Action
  • Ring of Protection
  • Ring of Resistance
  • Ring of Spell Storing
  • Ring of the Ram
  • Ring of X-ray Vision
  • Robe of Eyes
  • Rod of Rulership
  • Rope of Entanglement
  • Shield
  • Shield of Missile Attraction
  • Spell Scroll
  • Staff of Charming
  • Staff of Healing
  • Staff of Swarming Insects
  • Staff of the Woodlands
  • Staff of Withering
  • Stone of Controlling Earth Elementals
  • Sun Blade
  • Sword of Life Stealing
  • Sword of Wounding
  • Vicious Weapon
  • Wand of Binding
  • Wand of Enemy Detection
  • Wand of Fear
  • Wand of Fireballs
  • Wand of Lightning Bolts
  • Wand of Paralysis
  • Wand of the War Mage
  • Wand of Wonder
  • Weapon
  • Wings of Flying

Very Rare

  • Ammunition
  • Amulet of the Planes
  • Animated Shield
  • Armor
  • Arrow of Slaying
  • Bag of Devouring
  • Belt of Giant Strength
  • Boots of Speed
  • Candle of Invocation
  • Carpet of Flying
  • Cloak of Arachnida
  • Crystal Ball
  • Demon Armor
  • Dragon Scale Mail
  • Dwarven Plate
  • Dwarven Thrower
  • Efreeti Bottle
  • Figurine of Wondrous Power
  • Frost Brand
  • Helm of Brilliance
  • Horn of Valhalla
  • Horseshoes of a Zephyr
  • Ioun Stone
  • Manual of Bodily Health
  • Manual of Gainful Exercise
  • Manual of Golems
  • Manual of Quickness of Action
  • Marvelous Pigments
  • Mirror of Life Trapping
  • Nine Lives Stealer
  • Oathbow
  • Oil of Sharpness
  • Potion of Flying
  • Potion of Giant Strength
  • Potion of Healing
  • Potion of Invisibility
  • Potion of Speed
  • Ring of Regeneration
  • Ring of Shooting Stars
  • Ring of Telekinesis
  • Robe of Scintillating Colors
  • Robe of Stars
  • Rod of Absorption
  • Rod of Alertness
  • Rod of Security
  • Scimitar of Speed
  • Shield
  • Spell Scroll
  • Spellguard Shield
  • Staff of Fire
  • Staff of Frost
  • Staff of Power
  • Staff of Striking
  • Staff of Thunder and Lightning
  • Sword of Sharpness
  • Tome of Clear Thought
  • Tome of Leadership and Influence
  • Tome of Understanding
  • Wand of Polymorph
  • Wand of the War Mage
  • Weapon


  • Apparatus of the Crab
  • Armor
  • Armor of Invulnerability
  • Belt of Giant Strength
  • Crystal Ball
  • Cubic Gate
  • Deck of Many Things
  • Defender
  • Hammer of Thunderbolts
  • Holy Avenger
  • Horn of Valhalla
  • Ioun Stone
  • Iron Flask
  • Luck Blade
  • Plate Armor of Etherealness
  • Potion of Giant Strength
  • Ring of Djinni Summoning
  • Ring of Elemental Command
  • Ring of Invisibility
  • Ring of Spell Turning
  • Ring of Three Wishes
  • Robe of the Archmagi
  • Rod of Lordly Might
  • Scarab of Protection
  • Sovereign Glue
  • Spell Scroll
  • Sphere of Annihilation
  • Staff of the Magi
  • Talisman of Pure Good
  • Talisman of the Sphere
  • Talisman of Ultimate Evil
  • Universal Solvent
  • Vorpal Sword
  • Well of Many Worlds


  • Orb of Dragonkind


From this article we’ve provided all the information about the D&D 5E Magic Items By Rarity if you need any type of answers on this topic you can ask us by leaving a comment in the below comment section.

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