Fell Handed DnD 5E Feat

In this Fell Handed DnD 5E Feat you do master the handaxe, battleaxe, greataxe, warhammer, and also the maul. You can gain the below mentioned benefits when you are using any of them:

  • You can gain one +1 bonus to attack rolls that you do make with a weapon.
  • Whenever you’ve an advantage on the melee attack roll that you actually make with the weapon and hit, you can also even knock the target prone whenever if the lower of the two d20 rolls would also be hit the target.
  • But when the time you the disadvantage on single melee attack roll you do make with a weapon, the target also can take the bludgeoning damage which is equal to your strength modifier (minimum of 0) suppose the attack misses but the higher of two d20 rolls would have hit.
  • When you use the help action for aid an ally’s melee attack cause you’re wielding the weapon, you do knock the target’s shield aside to momentarily. In an addition to this ally gaining advantage on an attack roll, the ally can gain +2 bonus for the roll if the target is using one of the shields. In any case we also suggest our users to check out the tracking 5e feat also.



In this feat, you master the handaxe, battleaxe, greataxe, warhammer, and maul. You can gain a +1 bonus to attack rolls when you make melee attacks with these weapons. You also have the ability to knock an opponent prone and deal additional damage when your opponent has

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