Hello adventurers of all shapes and sizes. Welcome to another episode of our feat series. Today we’re gonna be taking a look at a newer feat created by the team at critical role. This is one is the firearm specialist feat 5e it is completely optional, DM’s don’t have to use it. If you plan on using it, please run it past your DM. Cuz it’s it kind of changes the whole landscape of the world. To be honest with you if firearms are involved. In any case let’s take a look at the description here. So we know exactly what we’re talking about.
You’re just being adept for at using the guns more efficiently.
- You shall gain the proficiency with the Firearms.
- If you would roll a misfire on an attack with a specific firearm, you can easily use your reaction in order to roll a d20. Suppose, if a number have been rolled is higher than a weapon’s misfire score, of course the firearm doesn’t misfire too. However you can not even use this feature of this feat agin unless until you would complete a short or long rest.
- Whenever you use an attack action and an attack with the one-handed weapon, you can simply use a bonus action for an attack with the loaded firearm with the light property that you are holding.
Very cool stuff i really like the use of wording. If you’re not familiar with the misfire effect it’s actually gone over in the gunslinger archetype over under the fighter. Essentially if you roll below a certain point, the gun will misfire and you’ll have to use an action to get it set up again. So it’s pretty helpful, really good. Let’s go through a quick walkthrough it just so we can explain it a little bit better though.
You can remake a misfire role once for short or long rest. That’s basically how it ends up working out and then after attacking with a one-handed weapon . You can use a bonus action to attack with the loaded firearm with the light property. So it’s very cool, very nice i really like how this plays out on thematic end, i think it’d be great to play kind of like a rapscallion type figure maybe take a couple levels in rogue just to make it even more elusive. I just think it’s really cool.
In terms of my personal thoughts on it. Outside of the fact that it’s cool. I don’t know if i’d allow this in my game. Reason being that firearms kind of mess with the whole world i have established. Maybe in a ravnica setting it can make sense. Maybe in a more modern world or a steampunky kind of setting it could workout really well. But i would pick this more so for flavor over actual mechanics personally.
It’s not a bad feat to pick but it’s main priority there being the misfire re-roll is really only a way to combat. A negative quality of the actual gunslinger class as a whole.
So i don’t know feel free to give me your thoughts and impressions down beneath in the comment section. Whether or not you’d allow in your game. I’m just really curious to hear what you have to say. If you have any cool stories involving firearms put them down there as well. Thank you so much i hope you have a wonderful day and as always happy adventuring.