Scorching Ray 5E Spell

Today we’re looking at a classic among classics. Let me introduce you to you scorching ray 5e spell. This spell can be used by sorcerer, The wizardIt is located in Handbook for playersThis is simply perfect. This is the perfect tool for anyone who wants literal hailfire to be poured on your foes. It’s not necessary to say it’s pretty dang cool. Is that not cool? nice question let’s check out the mechanics and start getting into the nitty-gritty. If you haven’t checked out our dnd 5e spells list page then please click on this link and pick all types of spells.

Mechanics
  • Damage: 2D6
  • Level: 2nd
  • Casting time:1 Action
  • Range/Area:120 feet
  • Components:V, S
  • Duration:Instantaneous
  • School:Evocation
  • Attack/Save:Ranged
  • Damage/Effect:Fire

So your dame is 2d6 which doesn’t sound too impressive until you realize the effect is that you do unleash 3 types of separate rays of fire that deal 2d6, each of them requiring a own attack rolls which means you got three chances to create. Cast time is the standard 1. However, the range is impressive at 120ft. The duration is instantaneous, and the components can be verbal or somatic. The damage type is fire and the school is called evocation. Now let’s get into the full description and talk about the spell a little bit more.

Description

In this scorching ray d&d 5e spell you do create three rays of fire and you also hurl them at the targets within a specific range. They can be hurled at one or more targets. Each ray should be accompanied by a ranged spell attack. Hit targets take 2d6 fire damage.

Have you ever used the false life 5e spells?

Higher Levels

You create one extra ray for every slot above the 2nd level when you cast this dnd5e scorching Ray spell.

It is a huge advantage to be able to target multiple creatures in one cast. However, it also gives you a lot of scope to really test your skills.

Scorching Ray 5E Spell Attributes

Casting Time 1 Action
Classes Sorcerer, Wizard
Components V
Dominion of the Damage 2d6
Types of damage Fire
Time Instantaneous
Higher Spell slot Desc Casting this spell with a slot of 3rd or higher creates one extra ray for every slot level above 2.
Niveau 2
Name Scorching Ray
Range 120 feet
School Evocation
Spell Attack Ranged
Target Targets (one or more) within a range
Alternative uses

One of the ones i thought of but upon the more reflection i’m gonna leave it up to DM’s decide. It’s uses to burn them buildings or cause fire to objects. So, if you look at the spell it doesn’t actually say you need to target creatures it just says targets, targets is anything. However why i feel like this is gonna be a point of debate is because this spell doesn’t mention that it can ignite things. A lot of fire spells they actually specify that they can ignite things that aren’t being warned carried stuff of that nature. So this one doesn’t have that line anywhere so it’s kind of up for debate.

I personally believe if you’re hurling rays of fire at people it’s probably gonna cause something to ignite but i know the rule all your DMs are gonna say no. However, even they have to admit that you can also target objects with this. This means you have to be back and forth. However, you can also target multiple low level individuals at once. This is also a great way of paying your enemy if they run away.

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