All adventurers, of all sizes and shapes! My spellbook is open! Thank you for clicking on the 60th feats 5e series. Today we’re going to be taking a look at another racial exclusive found in xanathar’s guide to everything. Today we’re gonna be taking a look at Wood elf magic 5e featThis is very similar to the fey-teleportation feat 5e that we discussed earlier. The jurors also have one for the Drow. In any case let’s take a look at the description here and kind of understand what’s going on a little bit more.
One of the prerequisites is that you must be a wood-elf. You must ensure that your woodelf i guess half-elf is suitable for this. You have to be a full elf. In any case let’s take a look at this at the feat description to kind of better understand it.
If we talk about d&d 5e wood elf magic feat Prerequisite it has Elf (wood) as its Prerequisite. You can use this feat to learn magic of primeval forests, which are revered and always protected by your friends. You can also learn one druid trip depending on your preference.
You can learn all you need to know about the longstrider. These two spells can be cast in the same way you used them after your long rest. The wisdom is your spell-casting skill for all three spells.
Wowzers! With that being said let’s take take a look at the walkthrough and break it down and just a little bit for us.
You get a free druid trip which is awesome. Which are the most sought-after? Magic still seems to be a great choice for this task. But ultimately it comes down to you, i’m not gonna really push you one or the other comes out their build and once per long rest you can cast a longstrider and pass without trace which is really good. In case you’re unfamiliar for with what longstrider does basically for an hour, it bumps up your speed by 10 feet.
I would just decent depending on how you’re playing your character and then the real good one here is pass without trace which essentially let’s you add a plus 10 bonus to your stealth checks and makes it can’t be tracked except for the use of magic. It’s really great stuff. I like it, especially if wisdom is an ability modifier for any of them. In any case let’s take a look at my personal thoughts on it.
It’s a great idea. I think it works, especially with the wood elf doing so well. Which one benefits most from it? Monk is my favorite! The reason is that they lacked the magic potential of cantrips. They can cast pseudo spells but that is just not enough. We pick something like the thorn whip, which is great stuff.
They also benefit from long strider, which helps with their already insane movement. They are able to climb up walls and other things, and can stealth at higher levels. I mean who doesn’t want that seriously. It’s great lasts for an hour as well. It’s concentration which is kind of math but basically for an hour you have +10 to your movement and another +10 yourself. I think that’s ridiculously good.
Please let me know if you have any suggestions, alternative uses, or other cool builds. They are my favorite thing to read, and I know that everyone does too. Happy adventuring and have a great day!